A1 4 Scourge Of The Slave Lords Pdf

I'm opening this up for people to make suggestions on how non-BECMI/Mystara products could be incorporated into Mystara world, and what alterations would be necessary. To start with, we'll take the Slaver series from AD&D (1e), whether as the composite A1-4 supermodule or as a collection of the four individual models.
The series was originally intended for use as a convention tournament, and the modules were added to as part of their print release to fill them out. The supermodule combines them together with some additional modifications, but it is mostly faithful to the print versions.
The modules are set in the Pomarj of Greyhawk, a peninsula now overrun by humanoids. Humanoid slavers have been raiding the coastal populations of an opposing, human-inhabited peninsula. The party is assigned the job of taking the fight to the slavers.

Slave raiders scour the countryside, leaving deathe and destruction in their wake. Daring adventurers srtike into the heartland of the foe to harry the villains and bring retribution and justice to the land.' One of the 'super-modules', the modules A1, A2, A3, and A4 has. Oct 18, 2019 One final note: how on earth did the Slave Lords modules get. “The Last Slave Lord” was another AD&D 1e adventure, with D&D Finally top it off with, “Slavers”, (sequel to “Scourge of the Slave Lords”). Quickly rate Against the Slave Lords / Scourge of the Slave Lords think it has merit for any OSR gamers, as well as D&D fans of any.


A1 - Slave Pits of the Undercity
Scenario: PCs assault the ruined temple of Highport, which is the base of the coastal slavers, and fend off the apsis (insect creatures) in the temple sewers.
A2 - Secret of the Slavers StockadeSecret of the Slavers Stockadeat the Pen & Paper RPG Database.
Scenario: PCs travel overland 110 miles through the Drachensgrab Hills to reach slaver fortress, then infiltrate it and eliminate the slavers.
A3 - Assault on the Aerie of the Slave Lords
Scenario: The Fortress was not the true headquaters of the slavers. The PCs pass through trap filled, monster heavy area to reach a secret tunnel leading into the hidden city of Suderham where they test their role-playing skills before reaching the catacombs.
A4 - In the Dungeons of the Slave Lords
Scenario: The PCs [presumed captured at the conclusion of A3, deus ex machina] begin trapped deep beneath a volcanic island without any gear. They must free themselves and get off the island as a massive earthquake threatens to bring down the tunnels.
So what can we do with this series for Mystara? We need sea-going slavers who capture victims and then transport them across land, and who have access to a small, unstable volcanic island off their coast.
Any suggestions? (either as a series or individually)
-OldDawg

Dungeons & Dragons, D&D, Advanced Dungeons & Dragons, AD&D, Wizards of the Coast, all .. One final note: how on earth did the Slave Lords modules get. “The Last Slave Lord” was another AD&D 1e adventure, with D&D Finally top it off with, “Slavers”, (sequel to “Scourge of the Slave Lords”). Quickly rate Against the Slave Lords / Scourge of the Slave Lords think it has merit for any OSR gamers, as well as D&D fans of any edition.

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Tsr 9167 - A1-4 - Scourge Of The Slave Lords.pdf Download ...

Any time you intend to post any promotion, message the mods ahead of time. He felt they were tough and held some surprises for players used to hack-and-slash dungeons.

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Submit a new text post. Eventually the group of adventurers makes their way through the fort, avoiding hobgoblin patrols, and reaches a dungeon area.

Had the PCs made it out of A1, they’d have had a chance to deal with A2 or A3 they had enough clues in A1 to skip ahead and go from there. The final scenario plays out as a massive earthquake threatens to bring down the pf around the group, and they must exit the caverns within four hours or perish in the ensuing collapse.

Home Recent Additions Welcome Wiki. This one assembles the slaver’s series into a single volume.

From Wikipedia, the free encyclopedia. These include errors, missing stats, assumptions that mix “the players have their own characters” and “the players are playing the tournament characters” that show where text was lifted without review from the originals.

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You must move quickly before the slavers recover from your previous forays and attack! The first part of the module consists of a dangerous labyrinth.

The third section of the adventure moves at a rapid pace in tournament mode, and each room encountered in the level is filled with dangerous creatures.

Thursday, 29th July, Pages using deprecated image syntax Articles lacking in-text citations from November All articles lacking in-text citations. Instead of letting the PCs make their way there, the module puts obstacles in their path in the form of slaver agents. These five are Nerelas the assassin, Mordrammo the priest, Feetla the master buccaneer, Ajakstu the magic -user, and Brother Milerjoi the monk.

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All four modules of the A-series were included as part of the Against the Slave Lords hardcover collection, released on June 18, Plotting and planning to overpower the slave masters with nothing but ecourge manacles that keep you chained and knowing that even though you have a decent amount of hit points your armor class is basically nothing, and wondering if you can pull it off before they beat you down.

Yes, I have fun with words. It’s just how it’s put together as a railroad is bad. The omnibus A1—4 supermodule was published in as a page book with a sixteen-page map booklet and a cover by Jeff Easleyand was slightly revised for play by higher level characters in order for it to be used as a continuation adventure for campaigns beginning with supermodule T1—4 The Temple of Elemental Evil.

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5E Advice for A “Scourge of the Slave Lords” TSR : DnD

DnDmodulesreview. Although he liked that it had forty pages, he also felt the artwork was sparse, and that the module was overly difficult for its intended character levels. Dark Sun Dark Sun: From the decaying lands of the Pomarj, slavers have struck again! Secret of the Slavers Stockade: However, he said the module was “reasonably well done” overall, and a “good, workman-like” adventure.

Posted By Abstruse Thursday, 27th December, Level Based Earn XP and level up. There is a 16 page map booklet stored inside a small pocket on the inside back cover. From what I understand they are supposed to go through the “Tomb of Elemental Evil” first so they would be at a higher level than 1.

A Scourge of the Slavelords | RPG Item | RPGGeek

Module A0, designed for levelssets the stage for events that unfold throughout the remainder of the “A” series. They never made it as far as Highport before the game broke up, although I didn’t enslave them.

Retrieved June 22, The f&d is interesting.

Scourge Of The Slavelordsat The TSR Archive.

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