Empire Total War Ottoman Empire Guide

Ottoman Empire (ETW faction)

  1. Ottoman Wars In Europe | Military Wiki | Fandom Powered By ...
  2. Ottoman Empire Grand Campaign Guide - Steam Community
  3. Empire Total War Campaign Guide
Game: Empire: Total War
Culture: Middle Eastern
Religion: Islam


In order to get the required 40 provinces, you can continue to fight the Ottoman Empire. Then take Georgia, Persia, and Russia (only if you find that it is a militarily weak country). All provinces near the Caspian Sea should fall into your hands. Enter the Ottoman Realism Folder and copy mylog.pack and ottomanrealizmtwtmod.pack and paste into C: Program Files Steam steamapps common empire total war data 4. Now copy Ottomanmod and paste into C: Program Files Steam steamapps common empire total war data campaigns 5. Empire: Total War Heaven is the premier fansite for Empire: Total War. They are dedicated to providing great content, up-to-date news, and a friendly gaming, designing, and modding community for Empire: Total War. The history of Europe over the last centuries can be seen as the history of the Ottoman Empire and a few annoying, small nations that thwarted Ottoman ambitions. Ottoman power is unmatched in its extent and grandeur, straddling the traditional trade route between Europe and Asia.

Contents

  • 1Campaign
    • 1.1Starting position
    • 1.2Victory Conditions
    • 1.3Flag

Campaign

Starting position

Year

1700

Apr 19, 2016 This guide was prepared considering a short campaign with Ottoman Empire at very hard difficulty level. It is assumed that the player is familiar with basic aspects of campaign map and battles.

Regions

  • Rumelia - Istanbul (Capital)
  • Anatolia - Ankara
  • Armenia - Yerevan
  • Bosnia - Sarajevo
  • Bulgaria - Sofia
  • Egypt - Cairo
  • Greece - Athens
  • Mesopotamia - Baghdad
  • Moldavia - Iaşi
  • Palestine - Jerusalem
  • Serbia - Belgrade
  • Syria - Damascus

Government

Absolute Monarchy

Treasury

7500

Introduction

The history of Europe over the last centuries can be seen as the history of the Ottoman Empire and a few annoying, small nations that thwarted Ottoman ambitions. Ottoman power is unmatched in its extent and grandeur, straddling the traditional trade route between Europe and Asia. The Ottomans also have power over the whole of the Mediterranean coast of North Africa.

This Turkish, Islamic empire supplanted the Orthodox Byzantine Empire in the 15th Century and since then it has had a continuing, if not always whole-hearted, ambition to expand further westwards into the heart of Europe. In living memory, Turkish armies have reached the gates of Vienna, Austria, only to be turned back by the steadfast defenders. Turkish expansionism has always been a part of palace politics: when a Sultan has felt secure at home he has attacked Europe; when a Sultan has felt threatened by his Janissary military commanders, he has sent them to attack.

The Ottomans face challenges but within these are great opportunities. The army and navy look old fashioned compared to those of some states, but the soldiers of the Sultan are numerous indeed. Strategically, the Empire is in a potentially strong position: the Balkans are a natural bastion to defend Istanbul, and a possible springboard for conquest into central Europe. There may even be valuable allies to be found among Austria’s rivals: the authority of the Pope to stop his European flock making treaties with infidels is all but gone. Control of the Mediterranean would allow a Sultan to do as he pleases with the smaller European powers. And to the east, the route to India offers the chance of riches.

Victory Conditions

Short Campaign

Capture and hold 20 regions by the end of the year 1750, including the regions shown. Venetia, Galicia & Podolia, Rumelia, Austria, Persia, Chechenya-Dagestan, Hungary

Long Campaign

Capture and hold 30 regions by the end of the year 1799, including the regions shown. Rumelia, Persia, Austria, Galicia & Podolia, Poland, Venetia, Morocco, Chechenya-Dagestan, Spain, Hungary

Prestige Victory

Capture and hold 20 regions by the end of the year 1799, including the regions shown. Venetia, Galicia & Podolia, Rumelia, Austria, Persia, Chechenya-Dagestan, Hungary

Be the nation attaining the highest prestige raiting at the end of the year 1799.

World Domination

Capture and hold 45 regions by the end of the year 1799, including the regions shown. Rumelia

Flag

Colour

Faction RGB (134,0,0)
Uniform RGB (7,134,7)

See also

Retrieved from ‘https://wiki.totalwar.com/index.php?title=Ottoman_Empire_(ETW_faction)&oldid=23039’
Topic Subject:a question about ottoman economy
« Previous Page 123 ··· 7Next Page »
posted 02-07-09 12:23 PM EDT (US)
why do people think ottoman eco sucks in the late game without TPs and they never stand a chance? Does not it take the same time to train a vil. (moreover they are free!) and have not they got a superior army to win? what make difference between ottos and others about their economies?
AuthorReplies:
posted 02-07-09 12:27 PM EDT (US) 1 / 159
why do people think ottoman eco sucks in the late game without TPs and they never stand a chance? Does not it take the same time to train a vil. (moreover they are free!) and have not they got a superior army to win? what make difference between ottos and others about their economies?
Their villagers train slower so its hard to make a come back if you get raided badly or your rush gets beaten back...
'Rot's given a free pass simply because he's Rot.' - theferret
posted 02-07-09 01:02 PM EDT (US) 2 / 159
even after the mosque improvments ? and is it the only reason that why it is so ?
posted 02-07-09 01:10 PM EDT (US) 3 / 159
Without mosque improvements, they train twice as slowly as other civs' vils. Before they get all of their mosque techs, their eco is slowed down significantly because of that.
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posted 02-07-09 01:26 PM EDT (US) 4 / 159
late game, otto's arent that weak. When you set up 3 TC's and do the mosque upgrades, you can max out on villagers quite fast. And an army of jans, great bombard and spahi/mams isnt easy to defeat. The only problem is that it takes some time before you can boom at full speed and most other civs will outboom you because of that.

[This message has been edited by Bart331 (edited 02-07-2009 @ 01:28 PM).]

Ha_Luke
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posted 02-07-09 01:36 PM EDT (US) 5 / 159

Quoted from Gunther331:

And an army of jans, great bombard and spahi/mams isnt easy to defeat
Spahi/Mams are just temporary so when they are dead you can't replenish them.
A bigger problem is that they don't get the faster infantry training card. That means that janns don't train as fast as other infantry. So in an spamfest it's difficult to keep up, even if they have a great economy.
An otto is very strong in early age 4, when have their upgraded Spahi and some great bombards from their unique church tech. After you defeat that army they have problems.
'There must be some way out of here,' said the joker to the thief
[TΣ]_Ha_Luke_331


'All murderers are punished unless they kill in large numbers and to the sound of trumpets.'
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'A good decision is based on knowledge and not on numbers. ' - Plato

[This message has been edited by Ha_Luke (edited 02-07-2009 @ 01:37 PM).]

posted 02-07-09 01:50 PM EDT (US) 6 / 159
well, so an ottoman musn not turtle but they should slow down the enemy by harassing, raiding while he was going fast fortress or industrial. at late he must have TCs and TPs and a potential of a strong economy. at least it makes sense to me .
posted 02-07-09 01:51 PM EDT (US) 7 / 159
There vills train slower that's one of the reasons there eco is weaker.
posted 02-07-09 02:19 PM EDT (US) 8 / 159
vills trains slowly, their eco only gets good once mosque upgrades+3tc's are created which is later on in the game thus giving the other civs a huge eco advantage already. As stated, in late late game, otto eco is alright with 99 vills+2 factories, but they lose in treaty often due to the fact that their units train slowly so will get overwhelmed quickly.
retribution1423
Skirmisher
posted 02-07-09 11:33 PM EDT (US) 9 / 159
So in an spamfest it's difficult to keep up, even if they have a great economy.
there is a card to make jans able to build raxes, so you can spam raxes and get troops that way, you can also get the church upgrade which helps abit. The only prob with this of course is you have to get to the point where your eco can back this up - other civs can do this faster than you and there inlyes what everyone else said.
Mudkips did 9/11 - The way I see it is, I'm playing this game for the fun of it, not to prove that I have a fiery E-wang of doom.

[This message has been edited by retribution1423 (edited 02-07-2009 @ 11:34 PM).]

posted 02-07-09 11:40 PM EDT (US) 10 / 159
ottomans generally werent made to boom...but if u get stuck into doing that, you can still max vills, imperial, and spam jans+abus. Abus late game are da bomb lol, added to that mams and spahi + GB from factories and if u can, fish boom, u can own! =D i've tried
posted 02-07-09 11:52 PM EDT (US) 11 / 159
Veteran and Imperial Jans literally tear through everything.
posted 02-08-09 00:02 AM EDT (US) 12 / 159
no they dont
imperial gendarmes, backed by a french eco, as long as the ottoman doesnt have all the fishing on the map, will completely kill jans easy cause they arent as good against cavalry as other musket type units..

but that was a fine opinion indeed james, would you have anything to say on mine?
iTech64
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posted 02-08-09 00:14 AM EDT (US) 13 / 159
Jans do not tear through anything. Skirms with the arsenal upgrade (gives them 3x bonus vs. HI) rape Jans.

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posted 02-08-09 00:16 AM EDT (US) 14 / 159
yea thats a good point too Ganzzer,
jans obviously arent as great as james thinks they are, but if hes willing to attack someones skirms with jans that sure would be humorous
iTech64
Rank: Captain
My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
My Mapguides: Northwest Territories
posted 02-08-09 00:39 AM EDT (US) 15 / 159
Of course your not going to just have Jans.
Your going to have Hussars, Mams, Spahi's and Abus as well.
But stil - Veteran Jans are extremely strong, and if you FF they can tear through Colonial Armies easy with support from a few Abus and Hussars/Spahi/Mams.
posted 02-08-09 00:46 AM EDT (US) 16 / 159
yeas that is a possibility james, often veteran units are stronger than colonial units
has something to do with upgrades i suppose
iTech64
Rank: Captain
My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
My Mapguides: Northwest Territories
posted 02-08-09 03:15 AM EDT (US) 17 / 159
Still, Veteran Janissaries are extremely strong.
posted 02-08-09 04:32 AM EDT (US) 18 / 159
Veteran Jans are extremely strong, and if you FF they can tear through Colonial Armies easy with support from a few Abus and Hussars/Spahi/Mams
Veteran Cuirassier/Veteran Hussars/Falcs/Veteran Lancers/(and everything you can imagine) are extremely strong, and if you FF they can tear through Colonial Armies easy with support from Ronin/Elmeti/Highlander/Swiss Pikemen/Jaeger and some more mercs.
Of course you gonna beat an age 2 army with an age 3 army!
Imperial Jans are strong, but don't counter cav as good as other (equally upgraded) HI. That plus the fact that you can't keep spamming them, makes them vulnerable late game.
'There must be some way out of here,' said the joker to the thief
[TΣ]_Ha_Luke_331


'All murderers are punished unless they kill in large numbers and to the sound of trumpets.'
-Voltaire
'A good decision is based on knowledge and not on numbers. ' - Plato
See all results for this question
posted 02-08-09 08:19 AM EDT (US) 19 / 159
Yes, Jans are strong, they beat imperial musketeers one on one, and they are equal or better than royal guard musketeers one on one. In a sense, jans are like the ottoman's royal guard/unique musketeer.
If I ever play ottomans, I would spam artillery and cav. They have cards for both. Abus have around 200 damage v infantry late game, and their imperial grens and imperial gardeners can really put a dent in their army.
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posted 02-08-09 10:46 AM EDT (US) 20 / 159
they dont beat brits royal guard
Mudkips did 9/11 - The way I see it is, I'm playing this game for the fun of it, not to prove that I have a fiery E-wang of doom.

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posted 02-08-09 11:45 AM EDT (US) 21 / 159
The brits fully upgraded musketeers are OP.
posted 02-08-09 12:40 PM EDT (US) 22 / 159
they arent exactly op tyler, they are simply one of the brits advantages.
iTech64
Rank: Captain
My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
My Mapguides: Northwest Territories
posted 02-08-09 01:15 PM EDT (US) 23 / 159
i think that no upgrades for imperial abus would easily kill FU imperial redcoats, dont ya think?
posted 02-08-09 01:58 PM EDT (US) 24 / 159
They might not be OP I guess, but they are really strong and there is just no chance as russia vs them with strelets or musk .
posted 02-08-09 05:00 PM EDT (US) 25 / 159
what is spam ?
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